a tower where you hang above ground? thats cool- is that the fucking ToNN ost
I am going to be SO for real when I say I wasn't expecting to beat this. I wasn't even expecting to make a blog entry today, I just rawdogged the first couple of floors and... The rest went smoothly?? It WORKED??? That strategy WORKED??? I'm impressed with myself, ngl.
The tower itself is nothing too shocking, being completely honest. Even though I've only gotten to floor 6 of ToNR and around halfway through CoPE (never beating it due to... Sigh... Burnout), this tower was by FAR the least unique one from Zone 8.
Sure, it has it's charm, given the fact that it's design is heavily reminiscent of ToNN if it wasn't on crack 150% of the time and the mechanics themselves of the heavy button progress on the first half (mainly cause of easy loopfailability) and the green/red TP's really add to the overall charm to this tower, but if not for the fact that it's actual gameplay is pretty hit-or-miss, I'd give this a good 9/10. Overall, it's getting the rating it deserves, atleast from my perspective.
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